★ All RPers must be in the same party.
▪ no more than five players per party
▪ first come first serve
▪ party leaders {first player to post} must declare all party members in an OOC statement to avoid confusion
– EXAMPLE : {Party A: Chimitsu, Mael, Osamu}
★ Every
n posts, where
n is the number of people in your party for parties of three members or more, brings your party to a new “floor.”
▪ for parties of less than three members, it requires 2n posts to get through a single floor
▪ acceptable posts include every role-playing post made by the party members
– excludes treasure chest and monster posts made by staff
– excludes decision posts {open, run, fight, leave}
– should be at least a solid paragraph; this isn’t a spam topic
★ Throughout your journey you may encounter random monsters.
▪ before knowing the monster’s level or HP, you will be given the option to FIGHT or RUN; be sure your entire party is clear on the choice because everyone will be affected
▪ if you FIGHT, you will gain EXP for winning!
– to win, your party’s collective HP or level must be greater than the monster’s HP or level
– collective HP is determined by adding up all the HP of the party’s members; collective level is determined similarly
▪ if you LOSE, you will be sent back to the first floor!
▪ if you RUN, you will only be reset one floor!
★ You may also find treasure chests at various points.
▪ without knowing the contents of the chest, you will be asked if you want to OPEN IT or LEAVE IT
▪ there is no penalty for leaving a treasure chest
▪ when you open a treasure chest, there may or may not be enough treasure for the whole party
– you may choose for yourself who gets what
– in some cases, treasure may “choose” its owner among multiplayer parties {i.e. an admin may dictate who gets what}
★ Some treasure chests may be trapped.
▪ trapped treasure chests look exactly like normal treasure chests and offer the same options: OPEN or LEAVE
▪ no penalty for leaving a treasure chest
▪ if you open a trapped chest, you will be faced with an extraordinarily strong monster
– you cannot run or refuse to fight
– to win, both your collective HP and level must exceed that of the monster in the chest
– if you lose, you will be reset to the beginning floor and you will not be able to revisit this floor or claim the treasure or EXP
– if you win, you will get double the EXP of a random encounter and maybe a special item
★ At the end of the passage, you will be teleported out to the ballroom and forbidden from re-entering the passage.
▪ all prizes and EXP are permanent unless stated otherwise
▪ the passage ends on floor 3n, wheren is the number of persons in your party
▪ if you are reset, all the floors and their treasure chests will be scrambled so that you cannot gain double treasure
▪ the number of times you are able to retake the passage after being reset to the beginning is equal to the number n persons in your party and may not exceed that limit
created by CAIRO & steal and you will be trolled
Maximum Capacity: Five; must be a collective group with one communal RP rather than one or more RPs in the same thread.